The overall objective behind Tremulous is to eliminate the opposing team. The more kills gained the more powerful the classes available. Upon killing a human foe, the alien is able to evolve into a new class. The alien team advances quite differently. These credits may be used to purchase new weapons and upgrades from the "Armoury". As a human, players are rewarded with credits for each alien kill. Player advancement is different depending on which team you are on. Other structures provide automated base defense (to some degree), healing functions and much more. The designated builders must ensure there are spawn structures or other players will not be able to rejoin the game after death. These structures provide many functions, the most important being spawning. Players on both teams are able to build working structures in-game like an RTS. Players can choose from 2 unique races, aliens and humans. Tremulous is a free, open source game that blends a team based FPS with elements of an RTS. Template:Infobox/media Template:Infobox/inputĬredits | Soundtrack | Codes | Walkthrough
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